Pyro Simulations
Fire, smoke, explosions, and atmospheric effects built with physically-based workflows, optimized for production pipelines.
FLIP Simulations
Large and small-scale fluid simulations, including splashes, interaction with assets, and viscous liquids.
RBD Destruction
Procedural destruction systems designed for art direction flexibility and reliable iteration.
Vellum & Secondary FX
Cloth, soft bodies, cables, and secondary FX to enhance realism, scale, and motion complexity.
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